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Java3D Textures
- From: terry.williams@xxxxxxxxxxxxx (Terry Williams)
- Subject: Java3D Textures
- Date: Mon, 28 Feb 2000 09:36:08 +0000
Hi I don't know if anyone is playing with the Java3d 1.2 beta 1 but I can get everything working except the texture mapping. This isn't just me not understanding as the demos which come with it (but they are from the 1.1 version I think) do not seem to work. For instance the TextureTest demo takes an image as it's parameter and wraps it around a spinning cube but what I get is a cutaway shape spinning where the cube should be (i.e. a pure white hile exactly the size & shap of the cube where the texture should be. Having done some reading this morning it seems that the order that objects are added to the scene is important (it would be nice if it said so in the docs though). Such that objects should be added in ther following order, background, lights, objects. It doesn't seem to make any difference to the demo though and I can't try it with my application as it isn't at work with me. I've checked the bug parade and I can't find anything related to it. Has anyone else noticed this behaviour? Equally has anyone published anything (other than a few implementations of Java3d) book wise on using Java3d - it's incedibly powerful and very easy to use (aside from the bloody texture thing)? Here's hoping that someone else is playing with it. Cheers Terry --- To unsubscribe, mail advanced-java-unsubscribe@xxxxxxxxxxxxxxxx To get help, mail advanced-java-help@xxxxxxxxxxxxxxxx
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